Chapter 3: New Tools
Web 2.0 Meme Map
·
Strategic Positioning
-
Using the web as
a platform
·
User Positioning
-
User controls
their own data
·
Core Competencies
-
Services that are
not packaged software- Architecture of participation
- Cost-effective scalability
- Mixable data source and data transformations
- Software above the level of a single device
- Harnessing collective intelligence
v O’ Reilly Media Inc. 2005 (Solomon, 47)
Basic
Web 2.0 Tools
·
Blogs – A web log
created by a user in order to share their personal views and perspectives.
·
Podcasts – Allows
users to distribute multimedia files quickly over the internet and to personal
devices.
·
Wikis – A webpage
which allows users to collaborate in writing, editing, and adding content.
·
Social
bookmarking – A website which contains links to a users’ most visited sites.
·
Photo sharing –
Users are able to post photos to the website so others can easily access and
view them instead of through e-mail.
· Photo editing – Allows users to use a website to edit and enhance their photos.
· Video showcasing – Users are allowed to upload videos to the web for easy sharing with the public.
Web 2.0 tools are beginning to
incorporate basic desktop tools which are available for free on the web. These basic desktop tools include Microsoft
Office which includes word processing, spreadsheets, and presentations. Other helpful tools that are available on the
Web include:
·
Electronic
portfolios
·
Calendars
·
3D modeling
·
Social networking
·
Surveys and Polls
·
Drawing
·
Mashups
·
Instant Messaging
·
Internet
Telephony
“Open source provides a
rich and growing set of applications that
can be used as learning tools and other
software that is designed specifically for learning” (Solomon, 72).
can be used as learning tools and other
software that is designed specifically for learning” (Solomon, 72).
Educational software is becoming more
effective and planned into curriculums for schools. Educational applications are available on the
web and can be used on any operating system which makes it very accessible for
students. Students can learn very well
from these tools and collaborate easily with other students.
NETS • T Standard
2. Planning and Designing Learning Environments
and Experiences: I think this standard
applies to the chapter because it allows teachers to plan and design effective
learning environments and experiences supported by technology. It also relates to the chapter because this
standard allows teachers to design developmentally appropriate learning
opportunities that apply technology-enhanced instructional strategies to
support the diverse needs of learners.
Solomon, G., & Schrum, L. (2007). Web 2.0, new tools, new schools. Eugene, OR: Intl Society for Technology in educ.
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